How about full character based circles using Bresenham’s circle drawing algorithm in Sinclair BASIC?

Thanks to @GoryDetail for pointing me in the direction of this algorithm

https://www.geeksforgeeks.org/bresenhams-circle-drawing-algorithm/">https://www.geeksforgeeks.org/bresenham...
Because I said I& #39;d give the ZX81 more attention, here& #39;s the code running on that beauty
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