How about full character based circles using Bresenham’s circle drawing algorithm in Sinclair BASIC?
Thanks to @GoryDetail for pointing me in the direction of this algorithm
https://www.geeksforgeeks.org/bresenhams-circle-drawing-algorithm/">https://www.geeksforgeeks.org/bresenham...
Thanks to @GoryDetail for pointing me in the direction of this algorithm
https://www.geeksforgeeks.org/bresenhams-circle-drawing-algorithm/">https://www.geeksforgeeks.org/bresenham...
Source available at https://github.com/jimblimey/random-stuff/blob/master/rcircles.bas">https://github.com/jimblimey...