It's a controversial stance that I've gotten some hatred for, that developer vision has to come before accessibility. People say it slows progress down. I think it's sped up progress and led to my work in accessibility exceeding my wildest dreams.

Creative vision is paramount.
Not every person's vision is compatible with accessibility needs. And I'm sorry but not every game can be played by every person. Instead of throwing a tantrum and saying "this game didn't meet my needs", accept you can't play the game and move on. There's SO MANY games out there
This isn't access to businesses or elevators or stadiums or airplanes. This is video games. It's not the same thing. You can't tell someone that their vision has to be changed so that someone who might not even like the game can experience it on their terms.

It's not reasonable.
I genuinely believe I've been able to make tons of progress and gets hundreds of games accessibility options just on the basis of being approachable. Nobody feels under attack or like they're assholes when I approach them and say "do you know what would be way cool? Options!"
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