It& #39;s a controversial stance that I& #39;ve gotten some hatred for, that developer vision has to come before accessibility. People say it slows progress down. I think it& #39;s sped up progress and led to my work in accessibility exceeding my wildest dreams.
Creative vision is paramount.
Creative vision is paramount.
Not every person& #39;s vision is compatible with accessibility needs. And I& #39;m sorry but not every game can be played by every person. Instead of throwing a tantrum and saying "this game didn& #39;t meet my needs", accept you can& #39;t play the game and move on. There& #39;s SO MANY games out there