The state of sci-fi design is very poor I think. There's no more taking risk, no more panache and flamboyance in design. It's all pretty neat, but overall flattened so every movie will look like the other. https://twitter.com/timsoret/status/1249771325817831429
I mean, Moebius has been trending for the last 10 years, but it seems that studios didn't get what he meant with adventurous worlds. Where's the weird? The organic? The disgusting?
also, I don't get the balance between fiction and reality in design that studios are using these days. When you set a story 3000 years in the future. Do you think screens will still mean something? Cables? I'm seeing nothing really creative these days.
Syd Mead was an awesome designer cause he did new stuff at that time. He tried stuff. Cronenberg and his teams tried stuff. Jodorowsky did. We copy and mix, but it doesn't and won't make history.
Top 5 'creative sci-fi design' movies coming up
Existenz - Cronenberg 1999: we know that chemical computering is something of the future. Cronenberg pushed it further with neurolinks & stuff. Computers=innards=creative
The city of Lost children - Jeunet 1995. Intricated industrial design architecture with mimes and mad scientists and deforming glass and... a true freedom in design.
The Fountain - Aronofsky 2006: you might unfollow me for this one BUT Aronofsky spoke his own language even if we don't understand it. And it influenced the design serving the narrative. So, cool weird-metaphoric-costly-weird²-design.
The Fall - Tarsem 2006: Not a sci-fi, but a fantasy movie. It did understand though what it means to provoke emotion through design, surprise! One could even feel old SW vibes at some point. (and the photography is historic)
The 5th Element - Besson 1997: still a source of inspiration, but badly copied. It used a range of different design so large you could feel the many worlds in the universe the story takes place in. And it evokes Enki Bilal's underrated oeuvre.
I could have mentioned too: Dark city, for its art deco / film noir looks. Serving very well the... dark storyline.
Equilibrium wah way ahead of the design trends with blank as hell brutalist architecture. But not a way to follow theses days as we're already seeing too much of it.
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