This is a great thread. Please read the whole thing. I wanted to talk about how I arrived at some of the prices for my games and how this thread made me reconsider some things. 1/x https://twitter.com/DeePennyway/status/1249694645791207426
One of the guiding principles I have is to encourage the itchio platform as opposed to DTRPG or DMsGuild. Even though those are larger markets that more align with the content I am making, itchio provides a lot more options.  2/x
I have most of my stuff in both places, but try to have lower prices on itchio and will only be linking there in this thread.
3/x
Sudden Death is the main game I am working on. It is very cheap right now at $5, but once I include artwork, layout, editing and optional content it will go up into the $10-$20 range. https://goatmeal-games.itch.io/sudden-death 
4/x
Those changes to Sudden Death are probably happening this summer, but I wanted an Early Access Version out there because I believe in what I've made here.
5/x
Making Parties Matter is another game supplement, and I think it is probably worth more than I have it listed for at the moment. I think I've been too influenced by the DTRPG market in pricing this.
6/x https://goatmeal-games.itch.io/making-parties-matter
Bedtime Bestiary is a niche game, and the first game I priced this level. I know that it's not for everyone, which is why I didn't want to make it PWYW. The people who want this game will know it when they see it, everyone else can buy something else.
7/x https://goatmeal-games.itch.io/bedtime-bestiary
I do sometimes make PWYW games now, but only for game jams and then only if I don't feel like they are a complete game. 
8/x
Man in The Box is a good example of this. It was fun to make and required a lot of thinking about creature design related to weird constraints based on the concept. But I don't want people to pay for jokes they probably won't even get.
9/x https://goatmeal-games.itch.io/man-in-the-box 
I also try to have community copies of some of my games, which allows me to price games at what they are worth but not make that a barrier for anyone who really wants the game.
10/x
I might add community copies for some additional games soon, but I don't like to do that when they are still a work in progress. In the meantime, if you see this thread and want one of them, hmu.
11/x
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