This might be a fringe opinion, but the more I play FF7R, the less I like the battle system. You can't actually dodge most attacks, nothing has any invincibility frames, there's minimal automatic spacing correct on most abilities and even limit breaks can miss.
But the thing I hate most is the startup on, well, everything. I pick an attack and then it takes so long to come out that either:
-the character gets interrupted and the resource is still used (MP and ATB)
-the enemy shifts into a mode where it's invincible
-the attack misses
With an ability, okay, sure, whatever. With magic, that really sucks because you lost ATB and MP. But even a limit break can have this happen. What the actual fuck?
I know it's not actually an action game, but even FFXV did this better, I feel. The FF7R system isn't irredeemable, but I feel like you should reward people for actually trying to dodge, block, use abilities to pass through attacks, etc. The current system just says "fuck you".
And no, I really, really don't enjoy running around the battlefield in a circle for 60 seconds so that I can get 1ATB to be able to do something other than mash square, thanks. Especially when that thing is a heal and there's a chance that the enemy might interrupt it.
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