Marvel Ultimate Alliance but it's a management sim where you have to manage the egos of a bunch of super-powered prima donnas while avoiding pissing off the government so much they send in the Sentinels and keeping the world safe enough to avoid human extinction.
Sending Stark to rehab means you have to go a few months with a penalty to tech research, but if you don't he might drunkenly cluster bomb Central Park. Hulk's a powerful hero unit but the collateral damage is unreal. Recruiting mutants gets you new heroes but scares the public.
You've got three things to keep in mind, team cohesion, public support, and global stability. If any of the three reach zero, you lose.

This is also why heroes that are "weaker" are relevant. eg: Cap isn't as good at fighting as Hulk, but increases cohesion and public support.
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