There&
#39;s an aspect of old-school D&D where it&
#39;s less what we think of as an RPG today as more like a human-moderated tabletop roguelike video game, and from the
@SystemMastery review, apparently Tunnels & Trolls is actually *even more* like that than D&D.
T&T is that much more a game that&
#39;s meant to be played by what by today&
#39;s standards would be an absurdly large play group, and even more focused on doing stuff in dungeons. Which isn&
#39;t a bad thing, but like a lot of D&D stuff, it&
#39;s an extremely _specific_ thing.