1/For over two decades, I've been fortunate enough to work in the tabletop game market. From creating to managing, I've seen many, many sides of the process of taking an idea to a playable, complete product.

On this journey, I have been inspired by the work of many others.
2/This is my opportunity to thank many who have inspired and guided me through this strange, twisted landscape that is filled with as much pain as pleasure.
3/ @JohnNephew was one of the first to educate me about the industry. In 1994/1995, I was self-publishing a fanzine and John kindly sent me some games to review and talked to me about publishing. He probably doesn't even remember me from then, but I remember him.
4/Steve of @SJGames has basically trained me, taking me from excited to create to actually being capable of creating work that others might enjoy. Everything I know about writing/editing is thanks to Steve and . . .
5/ @RedPenOfDoom, the greatest editor I have ever had the pleasure of working with. Watching as he chopped at my writing efforts, while not erasing my meaning, was educational . . . is educational!
6/ @Pramas, from his work on Freeport to Warhammer Fantasy Roleplay to Fantasy AGE, is an amazing designer and his writing always inspires me and makes me want to do better. I'll never be as talented as Chris, but I'll do what I can to keep improving.
7/ @MonteJCook and his work in self-publishing inspired me to take a stab at writing/publishing my own PDFs many years ago. I cannot thank him enough for creating so many fabulous and inspirational projects that made me want to create PDFs.
8/While I can never list everyone who has had an impact on both my work and why I work, these creators greatly helped me to reach where I stand today, as well as to continue to inspire me to do better.

Thank you.
You can follow @philipjreed.
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