Folks new to #voiceacting, the idea of a "character demo" needs to die. It& #39;s neither industry standard or what clients and agents want to hear. Demos should be highly targeted to a genre; commercial, corporate, eLearning, videogames, animation etc. Don& #39;t mix videogame and...
animation performances into a single demo. They are different performance styles, different character archetypes, different "palettes". All you succeed in doing is diluting the quality of both and do yourself a disservice. Any client listening to your demo has less than zero...
time so give them exactly what they need and nothing else. This only seems to be prevalent among new / amateur VOs so someone is giving you all bad advice!

Don& #39;t https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> mix https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> genres!
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