"say goodbye to confusing code forever! with our intuitive visual editor..."
i should start a whole thread of these... https://twitter.com/geoffreylitt/status/1242848675531034624">https://twitter.com/geoffreyl...
nodes https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> and https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> wires https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> doesn& #39;t https://abs.twimg.com/emoji/v2/... draggable="false" alt="👏" title="Clapping hands sign" aria-label="Emoji: Clapping hands sign"> scale
wow, the replies to this have been awesome to learn from! some reflections:

* vast gap between novice and pro environments
* i tend to personally interact with random poorly designed nodes-and-wires tools, rather than the best designed ones https://twitter.com/GabeLiberti/status/1248388411741720579">https://twitter.com/GabeLiber...
also, ugh cunningham& #39;s law -- my original view was actually more nuanced, but i think framing it simply and provocatively resulted in much more interesting responses...

(my frustration is w/ nodes-and-wires as a false panacea, not the whole idea) https://twitter.com/geoffreylitt/status/1248332586151284736">https://twitter.com/geoffreyl...
also, so interesting to be reminded of my programmer geocentrism... just because people aren& #39;t building *software* in visual tools, doesn& #39;t mean the artists aren& #39;t using visual programming for other things
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