For those curious why I have not done any more FF14 content, I have been beating my head on a wall trying to fix an issue with normal maps and phong shading. I am unsure I will ever be able to fix it. The closest I get is with redshift, but then I get wonky polygon shading.
I know the issue is likely due to the low quality of the model and the fact it uses tris (c4d feels like it hates tris), but I likely won& #39;t have time to fix it every time I load in a body. My attempts to ask for help around a few C4D circles have been mostly ignored.
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