Not just banning cheaters or detecting them, but making it impossible for certain cheats to exist
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@PlayVALORANT
@PlayVALORANT
"We end games when we detect cheaters" - @RiotSuperCakes
AKA the game didn& #39;t exist and doesn& #39;t have a negative effect on your MMR
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AKA the game didn& #39;t exist and doesn& #39;t have a negative effect on your MMR
No replay system on launch
But observer mode will be available at launch
Custom servers...? Unknown
@PlayVALORANT
But observer mode will be available at launch
Custom servers...? Unknown
@PlayVALORANT
- 3 Types of Colorblind support
- Visual features for hearing impaired players: this is a big challenge but something they& #39;re looking into
- Streamer mode: supported sometime in the future
(5/?) @PlayVALORANT
- Visual features for hearing impaired players: this is a big challenge but something they& #39;re looking into
- Streamer mode: supported sometime in the future
(5/?) @PlayVALORANT
- 1 mouse sensitivity setting (not separate vert vs horiz)
- Balance Patch frequency: There will be hotfixes & balance patches. "We& #39;re going to be doing it frequently enough to respond to players"
- Left handed view model: "We want to bring it online ASAP"
(6/?) @PlayVALORANT
- Balance Patch frequency: There will be hotfixes & balance patches. "We& #39;re going to be doing it frequently enough to respond to players"
- Left handed view model: "We want to bring it online ASAP"
(6/?) @PlayVALORANT
- Will there be lore: "For sure... but we don& #39;t want to shove it down your throat"
- LAN support: unlikely for normies, but would be ready any HYPOTHETICAL esports events (see video)
- No mouse acceleration
(7/?) @PlayVALORANT
- LAN support: unlikely for normies, but would be ready any HYPOTHETICAL esports events (see video)
- No mouse acceleration
(7/?) @PlayVALORANT
Will there be a competitive environment whether it& #39;s supported by Riot or not?
"We& #39;ll have community guidelines... we need to understand what players are looking for"
(8/?) @PlayVALORANT
"We& #39;ll have community guidelines... we need to understand what players are looking for"
(8/?) @PlayVALORANT
"We& #39;re all hoping it becomes an esport, we& #39;re just trying not to be presumptuous in assuming what we think the esport should be is what the players want it to be"
"[The esport] needs to be genuine and built with the community"
(9/?) @PlayVALORANT
"[The esport] needs to be genuine and built with the community"
(9/?) @PlayVALORANT
"I& #39;m really excited about our weapons skins... but for agents it& #39;s trickier... unless we can do it right in a way it doesn& #39;t screw up the game, we& #39;re not gonna do it"
(10/?) @PlayVALORANT
(10/?) @PlayVALORANT
Are you guys taking CS:GO head on?
"We don& #39;t sit around and say success looks like we killed that game or we took their players, it& #39;s not how we look at it"
(11/?) @PlayVALORANT
"We don& #39;t sit around and say success looks like we killed that game or we took their players, it& #39;s not how we look at it"
(11/?) @PlayVALORANT
"Our goal ultimately was to try to make the modern tactical shooter that embraces the new creativity that we feel players bring to the game"
(12/?) @PlayVALORANT
(12/?) @PlayVALORANT