I'm going to say this because I get tired of marketing used it to pull artists to unprofitable results.

Digital Rarity doesn't exist.

Even if you made digital art pieces once & sold them once, the next owner can make, exact & duplicate to remove digital rarity

1/
How is bitcoin's digitally scarcity different? The protocols, code, nodes & miners stop btc-duplication but ppl can fork btc and make backwards compatible "non-btc btc," which isn't duplicates.

This still removes digital rarity.

There's a difference between Drare & Dscarce.

2/
Digital scarcity (Dscarce) is when obtaining the digital object is difficult upon usual manner & new manners to be obtained.

Digital Rarity (Drare) implies the number of the object produced is limited to a specific number but in reality, no one can guarantee digital rarity.

3/
Just backing up your digital object removes Drare but if the object still can only be obtained in certain specific ways, 1 way or just is difficult in general, the Dscarce is still intact.

Now why do these common mistakes make me so upset? The cost put on artists from this.

4/
If a company says they ensure Drare, they can't. NFTs have Dscarce from the NFT IDs built into the networks.

The network ensures NFTs are scarce but at the same time it doesn't ensure anything other than there's only 1 of that NFT ID.

The NFT can have millions of copies.

5/
If you are an artist and you make only 1 of a digital object, you may never sell that object because the price you'll place may be too high.

Many digital objects are sold for tons of value but it's the artist or the buyer that made the object valuable, not the art itself.

6/
All art has been the same way for 1000s of years. Sometime after the invention of paper/leather use to place colors and more on, the artist & buyer make it valuable.

The art itself is looked at as a second perspective cause it causes emotion or memory which then is the art.

7/
A pic of a leaf in perfect realism (even if a photograph) is only second thought to how could that pic exist (be drawn or be taken), what kind of leaf is it, what medium(s) were used, what techniques were used, whom did it &/or whom owns it.

The art is 2cd thought or none.

8/
The best artists in the past either founded a technique, medium, style, use-of-old-x, pushed allowed beliefs, pushed the thought of the public eye, pushed the limits of anything or caused a memory to the viewers.

The most successful artists were only so after their death.

9/
Why are the most successful artists only successful after their death?

They can't make anymore art.

Their death causes scarcity, not rarity because it becomes impossible to gain new versions of their mindful art pieces.

You can't kill digital art, even if the artist is.

10/
Digital art can be recreated, reused, duplicated, reissued and manipulated even if the artist of the digital art is dead.

There is no such thing as digital rarity, artists should keep that in mind and instead of trying to sell a 1-of-1 print, sell 10 of the same print.

11/
Sell 10 of the same print, drop the price by a tenth and if you can sell just 1 of those 10, you've made more than trying to sell the 10 times higher priced version.

If the price of 1 of those 10 pieces doesn't pay the time you spent on that piece, charge yourself less.

12/
I literally mean change how much time you spend on your art or charge less per hour when finding the price of art or start informing your purchasers on the techniques/mediums used to build your art because if you don't people won't see why it's priced so high.

13/
Which of these images took longer to build?

Which should cost more?

Most people think the girl took less time then the rest but she took the most time. It took longer to make the 3 coins img than the 1 coin image.

The YDG token is received as highest price on average.

14/
The 1 coin image is probably worth the most but took the least time to build.

The girl is worth the least but took the 2cd longest time to get ready.

The YDG token is worth about the same as the 3 coin img and both took almost the same time to build.

Why so different?

15/
The 1 coin img is simple, allows for creative thought from the viewer and because of the simplicity viewers can see their own coin of similar in their mind, so it causes thoughts.

The 1 coin was stolen from the 3 coin img, took seconds to build and for a lower cost avg.

16/
Having a lower value average on the 1 coin img means I can sell that image at ridiculously low prices compared to the 3 coin img even though I made the 3 coin img separately and 1st. If I was to never sell or show the 3 coin img, the value avg of the 1 coin would be higher

16.2/
So by selling both images for different reasons I'm having more opportunities to sell the images altogether. Reducing the cost avg without changing the value avg of the images.

Now I can have by default more printed off the 1 coin and profit than the 3 coin at same price.

16.4/
Value avg is footpounds-determined.
Cost avg is money-determined.

The amount of value doesn't have to reflect cost avg because you can print more with higher value avg to make up for the value avg-2-cost avg difference.

Cost avg seen by the viewer can rise the price.

16.6/
Cost avg should be more related to actual costs towards the creation of your art. How much did it cost you to make that? The price of the app? Could you have done it with free apps?

Just like any business, all the little bits matter but only to: creator/seller/end buyer.

16.8/
The girl img had real elements and took longer to remove what was around the zao-version of the lady, then anything else. Because the main work was put to remove from image, that work becomes meaningless to the buyer.

This is why you need to drop price or show more process.

17/
It's easier for a consumer to see something that's similar than what's missing.

The 1 coin leaves room for the imagination while the only part imagination has with the girl is the face, which is the one element that I altered that can be seen by the consumer & viewer.

18/
Art sold while the artist is alive had to already sold or made art totalling of the same value or more than the last sell.

Why was bigsy so big? It's hard to remove art off concrete walls, he created scarcity in a way that can cause rarity If the art is covered or removed.

19/
Bigsy also painted, crafted or was known for art all over the world and people whom liked art knew bigsy from his previous art.

Most ppl didn't know bigsy had a YT showing him make the art which was low views until he shredded his art for his name to force scarcity & rarity

20/
Idk if I got bigsy's tag right but that is a huge point, his name matters less then his work but without his name his work is less than worthless. Which btw, 'Less than worthless' is "burdensome" & that's what most digital artists create, burdensome to themselves.

21/
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