You awake in a dark room under a blanket. Exits to your west and south
You search the blanket and find a small bronze key. What now?
You go west, there is a locked gate and a sleeping guard. Some kind of skeleton. What the hell is your plan?
Oh this key doesn’t fit the gate. And now the bloody skeleton’s awake. What the hell is your plan now?
Oh no, he is not up for that and he smacks you with his sword. Lose one health point. (Now: 9/10)
What’s up now?
What’s up now?
He calms down and snarls at you “What are you doing trying to open that gate? That’s where the dragon lives!”
“You are? Well I’m here to guard it. You better have a good reason to free this thing, it’s a menace. If not I am going to have to fight you. Fight you good.”
“Your boss sent me!” you shout, punching this skeleton square in his stupid face.
“Ow, fair enough. But he’s got the key. Looks like he gave you the wrong one. You’ll have to head back up the mountain and get the gold one.”
“Ow, fair enough. But he’s got the key. Looks like he gave you the wrong one. You’ll have to head back up the mountain and get the gold one.”
Well you chat with him a bit about guarding dragons, the life of a skeleton in a dungeon and then you agree to go and get the key and leave. His name’s Barry. You’ve made a pal.
Alright, you go east, there’s the blanket and then you go south. Looks like the entrance to this place
Alright, you go east, there’s the blanket and then you go south. Looks like the entrance to this place
Hey, you found a little box. I’m not going to mess about here, it’s locked so you try the key and it works. You’ve got a sword! +5 strength! Excellent news.
Alright we’re out the dungeon! We’ll come back to this tomorrow. Here’s our current stats:
Health: 9/10
Equipment: Sword (+5 strength)
Pals: Barry
Health: 9/10
Equipment: Sword (+5 strength)
Pals: Barry
So you’re out in a field. Behind you is the cave entrance and a sign “Beware- dragon”.
To the west down the hill is a small town. To the east is the base of the mountain
To the west down the hill is a small town. To the east is the base of the mountain
You go east. You arrive at the base of the mountain. A path continues up it that appears to go into the mountain itself. There is a little shack with a signpost outside. What do you do?
No votes. Ok, have an hour:
The sign says “Stay away fools!” but you enter the shack anyway. Inside is an angry orc. He seems to be surrounded by armour and weapons but in no mood to sell them to you.
“The hell do you want?” he shouts
“The hell do you want?” he shouts
“Barry, eh? The dragon guard. Good guy, that Barry. Sharp wit. Doesn’t take any prisoners. Except for the dragon, obviously. What do you want?”
You babble incoherently demanding armour and directions while opening the door and leaving. Now you’re outside.
Up we go! After a bit of a walk you find a forked path that goes left or right. West or east if you like. What are you doing now?
You go west. The trail continues up the mountain until you stumble across a group of Hiking Orcs. They haven’t spotted you.
You have to make a sneak check!
One of these options is a pass, one’s a fail. Go!
One of these options is a pass, one’s a fail. Go!