fuck now I want to play Half-Life for no reason
I wonder if my Half-Life: Source saves got cloud sync'd
I wonder if my Half-Life: Source saves got cloud sync'd
> disk space required: 694MB
wow
wow
is that the actual size of the game? is it sharing the source engine with another game, or is it just that HL1 was originally shipped on a single CD or something?
wait, could HL1 run without a 3D accelerator card??? :o https://twitter.com/VoltySquirrel/status/1239181555404345344
fuck, if the Steam version of HL1 still has a software mode I have got to try it
it sounds like it does, maybe?
I'm going to buy the Valve Complete Pack so I get all the GoldSrc games I never bought before (I don't have the non-Source version of Half-Life) and the obscure stuff like Ricochet. I already own most of that collection anyway
I'm going to buy the Valve Complete Pack so I get all the GoldSrc games I never bought before (I don't have the non-Source version of Half-Life) and the obscure stuff like Ricochet. I already own most of that collection anyway
wao now I have exciting games such as
Half-Life
Half-Life: Blue Shift
Half-Life: Opposing Force
and
Ricochet
Half-Life
Half-Life: Blue Shift
Half-Life: Opposing Force
and
Ricochet
ooh and Deathmatch Classic too
I should at least cursorily play these latter two
I should at least cursorily play these latter two
wow, and Half-Life (GoldSrc) is only 474MB!
SOFTWARE RENDERING IN HALF-LIFE IS STILL SUPPORTED ON STEAM!!!!
hell yeahhh let's check this out
also I'm disabling the HD models option, screw that (I'm assuming they're the bad PS2 ones?)
hell yeahhh let's check this out
also I'm disabling the HD models option, screw that (I'm assuming they're the bad PS2 ones?)
oh my god the Half-Life client literally restarts when you change video mode
oh wait what, the Multiplayer mode is the same binary? (unlike HLDM:S and HL2:DM) and you can play as G-Man?
ooh
ooh
oh god, if you don't turn on raw mouse input, you will just look at the ceiling and spin forever, apparently