[Thread - a 365-day-long thread]

I have a goal-- given the timing, I suppose we can consider it a new year& #39;s resolution. The goal is to work on BOTH my 2D and 3D art every day starting tomorrow. (1)
As it stands, I do usually work on one or the other most days, and sometimes both, so by committing to working on both skillsets each day, I am stepping it up, but it& #39;s really just a baby step. That& #39;s the whole idea though; to continuously step it up by small increments... (2)
...throughout the year, starting with a simple commitment to set some time aside each day to working on BOTH 2D and 3D art-- even if it& #39;s only a small amount on some days. Hopefully, by the end of 2020, I& #39;ll be a better artist, and as a secondary goal, hopefully, I& #39;m also... (3)
...a faster artist.

I plan to update this thread daily throughout the year, and I& #39;m making the first tweet in it my pinned tweet until at least New Year& #39;s Eve 2020.

I have some ideas about what I& #39;ll be updating this thread with, but more on that later. (4)
For the time being, I& #39;ll first post my primary 2D and 3D projects I& #39;m working on right now. The main 2D project I& #39;m working on is some DC Comics fan art of Catwoman-- more specifically it is Milla Jovovich as Catwoman because I always thought she& #39;d be great in that role; (5)
I have been working on that concept art for WAY too long at this point, it& #39;s time I finally finished this particular digital painting. There will be quite a bit more DC fan art coming, including more designs for Catwoman& #39;s suit-- ones that don& #39;t make her look as though... (6)
...she belongs in some type of BDSM club or something. Those of you who are familiar with the comics will *probably know why I went in that direction for this first design.

The main 3D project I& #39;m working on at the moment (not counting tutorials) is this dagger; (7)
The dagger is still very much a WIP-- I have only started sculpting in the finer details at this point.

both of these serve as a baseline starting point for me to judge my improvement by the end of the year. (8/last for now)

[To be continued 1/1/20]
[1/1/20]

Alright, I didn& #39;t get much of a chance to work on anything before work today because I had to be there fairly early, so I& #39;m starting now that I& #39;m home. I& #39;ll probably do some sculpting work on the dagger, but I don& #39;t think I& #39;ll post anything for that today. (9)
I& #39;m working my way through this tutorial by CG Boost; https://www.youtube.com/playlist?list=PL3UWN2F2M2C8-zUjbFlbgtWPQa0NXBsp0

I& #39;m">https://www.youtube.com/playlist... on part 7 of 15, and this pic is what I have done at the moment; (10)
I& #39;ll work on this for a bit and post an update when I& #39;m done. it is 6:20 pm in my time zone. (11)
I managed to finish part 7 of the tutorial series, and that completes the textures for the knife and apple... It took a while because I hit a snag... basically, the short story is Blender& #39;s texture painting tools suck! It is 8:20pm so I worked on my 3D art for 2 hours today! (12)
I guess I can technically check that box, but I think I& #39;m going to at least watch the next video in the series. I would render another image, but it& #39;d be pointless because the textures won& #39;t render yet, so I& #39;ll just link the PNGs. (13)
The point in working through this book (including the simple exercises) is essentially that I never had any formal education in terms of art, I& #39;m self-taught, and along the way, I unintentionally taught myself some bad habits. As such, I& #39;m trying to correct those. (15)
I won& #39;t post any additional pics-- if I did, it would be a picture of lines. That makes this the last tweet in this thread for tonight. (16/last for now)

[To be continued 1/2/20]
[1/2/20]

So I spent a fair chunk of this morning watching tutorials and doing some research to tackle this assignment;

https://www.youtube.com/watch?v=0cYal_hitz4&list=PLtG4P3lq8RHFBeVaruf2JjyQmZJH4__Zv&index=4

and">https://www.youtube.com/watch... I did some sketches, but I think I can do better. (17)
Unfortunately, I have to go to work now, so I won& #39;t be able to pick this back up until much later tonight. (18)
OK, I didn& #39;t get home until 10:30/45 pm or so, but I still managed to get some 3D work done today, so I can check that box. I did the 9th video in the tutorial series which was getting the textures hooked up to the objects for renders. Here is the result; (19)
I don& #39;t have it in me to do any more artwork tonight, so that& #39;s going to be it for today. Tomorrow is my day off so I should be able to get a lot more done than I have these past two days. (20/last for now)

[To be continued 1/3/20]
[1/3/20]

I wasn& #39;t planning on posting this when I rendered it, just wanted to get an idea of how it& #39;s looking so far. There are no textures on the cloth, but it almost kinda works. (21)
Welp, today didn& #39;t go quite as expected and I wasn& #39;t able to do as much as I was hoping for, but these things happen I suppose. I did some more drawing exercises from the book though, and I did some research on the bones of the ankle and foot to be ready to give the... (22)
...assignment I tried the other day another shot tomorrow. I have the day off tomorrow as well, so this time I definitely should be able to get more done. (23)
I think what I& #39;ll do today is define my goals for tomorrow in advance, so, that being said, tomorrow I& #39;d like to;
-finish the 3D tutorial series I& #39;m working on
-continue doing the drawing exercises from the book I linked
-reattempt the & #39;foot bones& #39; assignment (24)
Also, that & #39;foot bones& #39; assignment is directly applicable to the Catwoman drawing I& #39;m working on, so, ideally, I& #39;d like to finish that portion of that drawing as well. If I get all of that done, I& #39;ll go from there. (25/last for now)

[To be continued 1/4/20]
[1/7/20]

Just in case anyone is wondering-- & #39;No& #39;, I haven& #39;t given up on working on my 2D and 3D art every day. I came down with a gnarley fever a couple of days ago, so I did take a couple of days off. I& #39;ll be back in the swing of things soon. (26/last for now)
I hit a bit of a snag with this tutorial, and it took a couple of days to figure out what the issue was. I& #39;m still not totally happy with the result of the cloth though... It looks distinctly CGI... more specifically, it looks like a 3D asset in a game.
Here is a link to a thread I wrote earlier, it& #39;ll provide some context for the following tweet. (28) https://twitter.com/SheepOfBlackInc/status/1216860799387357185">https://twitter.com/SheepOfBl...
Well, I& #39;m still not totally thrilled with it, but it is leaps and bounds better than my last attempt. So, I present my second attempt at the ankle joint assignment from the Proko anatomy course linked earlier in this thread. (29)
The lines are nowhere near as clean as I& #39;d like, but that is why I quite literally work on drawing straight lines as an exercise, which I discussed earlier in the thread. I think I want to try and make this in 3D as well. (30)
Well, only about four more drawings like this are needed to finish the assignment. (31/Last for now)
OK, it has been a REALLY long couple of weeks and I haven& #39;t had much time for my artwork due to how many hours I& #39;ve been putting in at work, so I figure it& #39;s time for an update. Unfortunately, things aren& #39;t going well, as you can probably tell. (32)
These are supposed to be water droplets on the apples... That& #39;s some dirty water! I tried changing the color, no luck. Not sure what& #39;s causing the problem... (33/Last for now)
I have finally finished @cgboost& #39;s beginner blender tutorial series, and I feel like I have climbed a mountain!

I was able to fix the issue I was having with the water droplets before, and the final result is much better!

Here is the Eevee render; (34)
And here is the Cycle& #39;s render; (35)
Sooo...
What next? I& #39;ve already paid for the sculpting and Substance Painter launchpad courses, so maybe one of those... (37/Last for now)
I& #39;ve decided not to post in this thread every day because doing so was tedious and somewhat pointless. I& #39;m going to stick with posting updates from time to time. Today I& #39;m going to post this line drawing worksheet as a benchmark. I& #39;m going to try and do one of these... (38)
...every day, and maybe post another in a week, or month, or however long seems appropriate. Learning to draw on a tablet takes a hell of a lot of practice; I am a life-long self-taught sketch artist, and learning to use a tablet is almost like having to relearn... (39)
...how to draw all over again. Or, like learning to draw left-handed.

Also, from here on out, my aim is to have something finished to post on my Art Station page. This week, my project is Catwoman, because I have been working on that fan art for far too long. (40)
That means Sunday the 9th is it. That& #39;s the deadline-- no excuses!

I will, of course, post my finished work here too. (41/Last for now)
Welp... I didn& #39;t make the 11:59pm deadline this week, but I am at least continuing to work on my artwork regularly. I think tomorrow I& #39;ll start working on something else so as to make the deadline for next Sunday (16th) and I& #39;ll make the new deadline for Catwoman the 14th. (42)
Valentine& #39;s Day being the new deadline for Catwoman character concept artwork seems appropriate somehow, lol! (43/Last for now)
Since it been quite a while since I updated this thread, I am still working on things every day, but most of what I& #39;m doing right now is working through very long, multi-part tutorials with hours and hours of video tutorials before the final project. (44)
Those are definitely helpful, I& #39;m learning a lot, I just don& #39;t have much to show right now. I will post my results in this thread when I am done, though. (45)
I did (kinda) finish the Catwoman art I was working on, although about two or three weeks past the deadline I set. I say I & #39;kinda& #39; finished the artwork because I didn& #39;t do any lighting or shading, but that is in part because I already want to change the design of a... (46)
...couple of parts of the costume. This is because I didn& #39;t properly concept the character-- meaning I didn& #39;t draw some basic sketches and get ideas out before I tried to do the & #39;finished& #39; piece. These 3 pictures are the & #39;first draft& #39;, let& #39;s call it. (47)
The design isn& #39;t going to change so radically that I can& #39;t use these, which is why I decided to hold off on the lighting and shading-- I& #39;m waiting to redesign it first. Also, here is a link to an unlisted video I made showing the process. (48/last for now) https://www.youtube.com/watch?v=03vZDQvBBP8">https://www.youtube.com/watch...
I& #39;ve done a LOT of tutorials for 3D art, and there certainly isn& #39;t anything wrong with doing tutorials, but I also need to & #39;fly solo& #39; so to speak and see what I can do without a tutorial to guide me. So, I& #39;ve started work on a & #39;3D asset library& #39;. (49)
Basically, the idea is to make a lot of 3D assets that can be imported and used in larger projects. I decided to start reasonably simple with some beer glasses and I suppose I& #39;ll steadily work my way toward more challenging things. (50)
I did create a very simple glass texture as well, but I& #39;ll be creating a more complex material in Substance Painter later. (51/Last for now)
Well, it has been quite a while since I& #39;ve posted anything in this thread, but until recently, I was working A LOT of hours... now I have much more time. Here is another Proko assignment in @StanProkopenko& #39;s & #39;Anatomy for Artists& #39; course. (52/Last for now)
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