An introductory #gamewriting thread for #ttrpg.
So you want to write a game? Awesome! Hereâs my suggestions. YMMV. Thereâs no âone wayâ to do this.
1) Decide what type of game youâre writing. Heavy on narrative? Rules? Simulation? Then, find games that are similar. 1/8
So you want to write a game? Awesome! Hereâs my suggestions. YMMV. Thereâs no âone wayâ to do this.
1) Decide what type of game youâre writing. Heavy on narrative? Rules? Simulation? Then, find games that are similar. 1/8
2) Analyze the games you picked. How are they structured? How is the text presented? Whatâs the chapter order? Which games were easy for you to understand? Why or why not? 2/8
3) Ask yourself two questions: What do the players do as a group? What does the player do? Answers form an easy-to-understand game concept. It can also highlight problems, especially for players that donât have enough to do. 3/8
4) Ask yourself who this game is for. Established players or brand new to roleplaying? Fans of those games you picked? Familiar with those rules? 4/8
5) Next, I strongly recommend creating an SRD, a System Reference Document. This is more technical than any other game writing youâll do. It conceptualizes all the rules and can be handed to other game writers or editors. 5/8
6) Once you have the rules, test the wheels by writing a small adventure. Playtest it a lot. This will help if youâve never written for games before, because youâll discover holes in your worldbuilding or where the game is played. 6/8
7) Now youâre ready to outline your game and create a style guide. The outline will help identify whatâs missing. Utilize your playtest adventure in your core bookânew players will thank you! 7/8
8) Lastly, please remember neurodiversity exists. It is easy to create a system, but itâs much harder to teach it via text. In game examples facilitate explanations and provide context for what your game is about. Consider including them. Good luck! Finis/8.