WB has been actively trying to develop an open world Superman game since ~2013. A thread...
In this post I’m only going to use photos already online so as to protect people who are still potentially under NDA
In 2013, WB started actively taking pitches from many producers, directors and the like within the gaming industry to create their own Superman game.
One game pitched in 2013 was to be an open world Superman game in the vein of Spider-Man PS4. It would feature a massive Metropolis and feature various villains from the DC pantheon...
More images...
The game didn’t get too far into prototyping before it was canned by WB...
The second game was a pitch from 2014. I think most remember this image...
This image was from a prototype phase of the game. At the time, the game was not green lit...
The game, tentatively titled Superman: Unbound, was set to follow the path of the comic series/animated movie...
This game was set to take place almost entirely in a city called Kandor. For those unfamiliar, Kandor is a Metropolis-like city from Krypton that was shrunk and bottled up by Brainiac before the planet’s explosion.
The game was supposed to be less “open world” so as to limit Superman’s vast array of abilities. This game was to feature foes such as Brainiac, Doomsday, and tons of other mind controlled villains.
The reason for its cancellation, was that around the same time WB was expanding their DC output, they had mandated that every game to use the Arkham engine. Getting Superman’s flight to work in that frame would’ve been near impossible... at the time.
WB Montreal’s cancelled open world Suicide Squad game also had this mandate, which would’ve had you zipping from gargoyle to gargoyle as various SS members like Deathstroke, Harley Quinn, and Katana.
WB has continued it’s pursuit of an open world Superman game, listening to pitches from various people within the industry.

Whether or not they green light one is up to them.

And who knows, they might have already done just that.
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