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#Madewithunity
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vivavolt
putting the code from yesterday to work generating some paths#gamedev #madewithunity #indiedev pretty happy with the C# version of the algorithm herecould be WAY more efficient but... it only happens
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DΛNᵒᵒˢʰ
D4N005H
Don't worry about the privacy!there's going to be all sorts of date and palm trees around the visible parts among with other types of trees that could grow in the
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∆lex Ðelderfield 🎮🚀🟠
Alex_ADEdge
Final/end update thread for the game I completed in the 72 hour JAM for LudumDare46 last weekendCommodore Commander!Game Page (with link to play in-broswer) here: https://ldjam.com/events/ludum-dare/46/commodore-commander #LD46 #GameJam #GameDev #Mad
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Tim Waskett
StoneBakedGames
Today I'd like to talk about the shader I made for The Adventures of Wolf and Hood. It's what gives the puzzle pieces their realistic look but it also allows
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AntasiaNoir
AntasiaNoir
Click on the detective! #PitchYaGame Welcome to the City of Sirium, Detective. We have a
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Enrique Tromp
entromp
Since it's #madewithunity Friday I wanted to share today an effect and its breakdown.Some time ago I was asked to quickly code an "enter the matrix" #VR effect in under
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AntasiaNoir
AntasiaNoir
Click on the dagger to start the game! #PitchYaGame Who is it at this hour? Crime never
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Renaud Forestié
reuno
Let's talk about tweening curves! These curves are amazing, I use them all the time and I've built myself a set of tools to access them everywhere. Here's a thread
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Alex Strook
AlexStrook
1/15 After all the nice comments on this little scene, I had to do a breakdown ! I will try to explain my thought process and some technical details. I
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Tom Vian
SFBTom
As part of our Tangle Tower stream for #LudoNarraCon, I did a short look at our animation system, since it’s one of the things I’m most proud of as the
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